I am an animator and artist in the San Francisco Bay Area. In my 5 years of experience, I have worked in games, TV, and advertising, in both 2D and 3D animation.
Most recently, I worked for TinyCo — now called Jam City — on the animation team for the award-winning game Family Guy: The Quest for Stuff. Starting as a Contract Animator, I was promoted to Senior Animator during my 4 years with the studio.
I’m an avid reader, with an affinity for trashy murder mysteries and cheesy Sci-Fi novels. If I’m not too busy corralling my dog and 2 cats, you’ll most likely find me camping, patronizing a local brewery, or out hiking in the redwoods.